Documentation
  • Introduction
    • Overview
  • Implementation
    • Getting started
    • Enable Replication
  • Functions
    • Quick Explanation
    • Bind Event
    • Unbind Event
      • Unbind All Events
      • Clear All Events
    • Call Event
    • On Event Called
  • Examples
    • Create a new Payload Object
    • Usage of Payload
    • Multiple Events in one Object
      • Bulk Variant
      • Using Messages
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  1. Introduction

Overview

The Easy Event Manager streamlines the process of event management by removing the need for direct references between objects. With this plugin you'll be able to create puzzles, quests and environmental interactions without the need of casting or caching references. Simplify your development with the Easy Event Manager - the referenceless communicator.

NextGetting started

Last updated 2 years ago

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